Software Engineer Intern
Software Engineer Intern
Worked on the voice platform team building real-time communication tools for Apex Legends tournaments. Built a Node.js voice platform that handled 400+ concurrent users with sub-50ms latency using WebRTC and WebSocket signaling. Engineered a C++/DirectX overlay that displayed real-time voice indicators and announcements during gameplay. Also automated tournament moderation through game events for muting and channel routing.
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